Files
Toolbox/apps/app_zen_box/App.tsx
T

806 lines
27 KiB
TypeScript

import React, { useState, useEffect, useRef } from 'react';
import { StatusBar, Alert, ActivityIndicator, Image, ImageBackground, StyleSheet, Text, View } from 'react-native';
import { NavigationContainer, useNavigation } from '@react-navigation/native';
import { createBottomTabNavigator } from '@react-navigation/bottom-tabs';
import { Audio, AVPlaybackStatus } from 'expo-av';
import * as SplashScreen from 'expo-splash-screen';
import Svg, { Path } from 'react-native-svg';
import { theme } from './theme';
import { Track, RepeatMode, CacheInfo } from './types';
import * as API from './api';
import * as Cache from './utils/cache';
import { PlayerScreen } from './screens/PlayerScreen';
import { PlaylistScreen } from './screens/PlaylistScreen';
import { SettingsScreen } from './screens/SettingsScreen';
// 安全地编码 URL 中的路径部分
const encodeUrlPath = (url: string): string => {
try {
const parsedUrl = new URL(url);
const pathParts = parsedUrl.pathname.split('/');
const encodedPathParts = pathParts.map((part, index) => {
if (part === '') return part;
return encodeURIComponent(decodeURIComponent(part));
});
parsedUrl.pathname = encodedPathParts.join('/');
return parsedUrl.toString();
} catch (error) {
console.error('[URL] 编码失败:', error);
try {
return encodeURI(url);
} catch {
return url;
}
}
};
const Tab = createBottomTabNavigator();
void SplashScreen.preventAutoHideAsync().catch(() => {});
SplashScreen.setOptions({
duration: 500,
fade: true,
});
const PlayIconNav = ({ color, size }: { color: string; size: number }) => (
<Svg width={size} height={size} viewBox="0 0 24 24" fill={color}>
<Path d="M8 5v14l11-7z" />
</Svg>
);
const ListIconNav = ({ color, size }: { color: string; size: number }) => (
<Svg width={size} height={size} viewBox="0 0 24 24" fill="none" stroke={color} strokeWidth={2} strokeLinecap="round">
<Path d="M8 6h13M8 12h13M8 18h13" />
<Path d="M3 6h.01M3 12h.01M3 18h.01" />
</Svg>
);
const SettingsIconNav = ({ color, size }: { color: string; size: number }) => (
<Svg width={size} height={size} viewBox="0 0 24 24" fill="none" stroke={color} strokeWidth={2} strokeLinecap="round" strokeLinejoin="round">
<Path d="M12 15a3 3 0 1 0 0-6a3 3 0 0 0 0 6z" />
<Path d="M19.4 15a1.65 1.65 0 0 0 .33 1.82l.06.06a2 2 0 0 1 0 2.83a2 2 0 0 1-2.83 0l-.06-.06a1.65 1.65 0 0 0-1.82-.33 1.65 1.65 0 0 0-1 1.51V21a2 2 0 0 1-2 2a2 2 0 0 1-2-2v-.09A1.65 1.65 0 0 0 9 19.4a1.65 1.65 0 0 0-1.82.33l-.06.06a2 2 0 0 1-2.83 0a2 2 0 0 1 0-2.83l.06-.06a1.65 1.65 0 0 0 .33-1.82 1.65 1.65 0 0 0-1.51-1H3a2 2 0 0 1-2-2a2 2 0 0 1 2-2h.09A1.65 1.65 0 0 0 4.6 9a1.65 1.65 0 0 0-.33-1.82l-.06-.06a2 2 0 0 1 0-2.83a2 2 0 0 1 2.83 0l.06.06a1.65 1.65 0 0 0 1.82.33H9a1.65 1.65 0 0 0 1-1.51v-.09a2 2 0 0 1 2-2a2 2 0 0 1 2 2v.09a1.65 1.65 0 0 0 1 1.51 1.65 1.65 0 0 0 1.82-.33l.06-.06a2 2 0 0 1 2.83 0a2 2 0 0 1 0 2.83l-.06.06a1.65 1.65 0 0 0-.33 1.82V9a1.65 1.65 0 0 0 1.51 1H21a2 2 0 0 1 2 2a2 2 0 0 1-2 2h-.09a1.65 1.65 0 0 0-1.51 1z" />
</Svg>
);
const StartupLoadingScreen = () => (
<ImageBackground
source={require('./assets/splash.png')}
resizeMode="cover"
style={loadingStyles.background}
>
<View style={loadingStyles.overlay}>
<View style={loadingStyles.badgeWrap}>
<Image source={require('./assets/icon.png')} style={loadingStyles.badgeImage} />
</View>
<Text style={loadingStyles.title}>观空禅音</Text>
<Text style={loadingStyles.subtitle}>正在加载歌单与缓存...</Text>
<ActivityIndicator size="small" color={theme.colors.primary} style={loadingStyles.spinner} />
</View>
</ImageBackground>
);
type SortMode = 'original' | 'asc' | 'desc';
const TabNavigator = () => {
const [tracks, setTracks] = useState<Track[]>([]);
const [cacheInfo, setCacheInfo] = useState<CacheInfo>({});
const [currentIndex, setCurrentIndex] = useState(0);
const [isPlaying, setIsPlaying] = useState(false);
const [isShuffle, setIsShuffle] = useState(false);
const [repeatMode, setRepeatMode] = useState<RepeatMode>('none');
const [position, setPosition] = useState(0);
const [duration, setDuration] = useState(0);
const [isLoading, setIsLoading] = useState(true);
const [isDownloading, setIsDownloading] = useState(false);
const [downloadProgress, setDownloadProgress] = useState({ completed: 0, total: 0, title: '' });
const [downloadingTrackSrcs, setDownloadingTrackSrcs] = useState<string[]>([]);
const [cacheOnly, setCacheOnly] = useState(true);
const [playlistFiles, setPlaylistFiles] = useState<string[]>(['playlist.json']);
const [currentPlaylistFile, setCurrentPlaylistFile] = useState('playlist.json');
const [resumePlaybackEnabled, setResumePlaybackEnabled] = useState(true);
const navigation = useNavigation();
const soundRef = useRef<Audio.Sound | null>(null);
const shuffleOrderRef = useRef<number[]>([]);
const playbackOrderRef = useRef<number[]>([]);
const tracksRef = useRef<Track[]>([]);
const currentIndexRef = useRef(0);
const isPlayingRef = useRef(false);
const isShuffleRef = useRef(false);
const repeatModeRef = useRef<RepeatMode>('none');
const cacheOnlyRef = useRef(true);
const positionRef = useRef(0);
const durationRef = useRef(0);
const currentPlaylistFileRef = useRef('playlist.json');
const resumePlaybackEnabledRef = useRef(true);
const lastSavedPositionRef = useRef(0);
const setTracksState = (nextTracks: Track[]) => {
tracksRef.current = nextTracks;
playbackOrderRef.current = nextTracks.map((_, index) => index);
setTracks(nextTracks);
};
const setCurrentIndexState = (index: number) => {
currentIndexRef.current = index;
setCurrentIndex(index);
};
const setIsPlayingState = (value: boolean) => {
isPlayingRef.current = value;
setIsPlaying(value);
};
const setIsShuffleState = (value: boolean) => {
isShuffleRef.current = value;
setIsShuffle(value);
};
const setRepeatModeState = (value: RepeatMode) => {
repeatModeRef.current = value;
setRepeatMode(value);
};
const setCacheOnlyState = (value: boolean) => {
cacheOnlyRef.current = value;
setCacheOnly(value);
};
const setCurrentPlaylistFileState = (value: string) => {
currentPlaylistFileRef.current = value;
setCurrentPlaylistFile(value);
};
const setResumePlaybackEnabledState = (value: boolean) => {
resumePlaybackEnabledRef.current = value;
setResumePlaybackEnabled(value);
};
const setPositionState = (value: number) => {
positionRef.current = value;
setPosition(value);
};
const setDurationState = (value: number) => {
durationRef.current = value;
setDuration(value);
};
const refreshCacheInfo = () => {
setCacheInfo(Cache.getCacheInfo());
};
const persistPlaybackPosition = async (
trackIndex = currentIndexRef.current,
positionSeconds = positionRef.current,
durationSeconds = durationRef.current,
options?: { force?: boolean }
) => {
if (!resumePlaybackEnabledRef.current) return;
const track = tracksRef.current[trackIndex];
if (!track || !track.src) return;
const safePosition = Math.max(0, Math.floor(positionSeconds || 0));
const safeDuration = Math.max(0, Math.floor(durationSeconds || 0));
const isNearEnd = safeDuration > 0 && safeDuration - safePosition <= 30;
if (safePosition < 5 || isNearEnd) {
await API.clearPlaybackPosition(currentPlaylistFileRef.current, track.src);
lastSavedPositionRef.current = 0;
return;
}
if (!options?.force && Math.abs(safePosition - lastSavedPositionRef.current) < 15) {
return;
}
await API.savePlaybackPosition(currentPlaylistFileRef.current, track.src, safePosition);
lastSavedPositionRef.current = safePosition;
};
const applyPlaylistState = (nextTracks: Track[], playlistFile: string) => {
const previousTrackSrc = tracksRef.current[currentIndexRef.current]?.src || '';
const wasPlaying = isPlayingRef.current;
const matchedIndex = previousTrackSrc
? nextTracks.findIndex((track) => track.src === previousTrackSrc)
: -1;
const nextIndex = matchedIndex >= 0 ? matchedIndex : 0;
setTracksState(nextTracks);
buildShuffleOrder(nextTracks.length);
if (!nextTracks.length) {
setCurrentPlaylistFileState(playlistFile);
if (soundRef.current) {
void soundRef.current.unloadAsync();
soundRef.current = null;
}
setCurrentIndexState(0);
setPositionState(0);
setIsPlayingState(false);
setDurationState(0);
return;
}
if (soundRef.current) {
void loadTrack(nextIndex, wasPlaying && matchedIndex >= 0, playlistFile);
} else {
setCurrentPlaylistFileState(playlistFile);
setCurrentIndexState(nextIndex);
setPositionState(0);
setDurationState(0);
setIsPlayingState(false);
}
};
const loadPlaylistBundle = async (
playlistFile: string,
options?: { showSnapshotAlert?: boolean }
) => {
const playlistResult = await API.getPlaylistWithFallback(playlistFile);
applyPlaylistState(playlistResult.tracks, playlistResult.playlistFile);
await API.saveSelectedPlaylist(playlistResult.playlistFile);
refreshCacheInfo();
if (options?.showSnapshotAlert && playlistResult.source === 'snapshot') {
Alert.alert(
'离线歌单',
`远程歌单加载失败,已自动切换到本地歌单快照继续使用。\n\n原因:${playlistResult.fallbackReason || '网络不可用'}`
);
}
return playlistResult;
};
const getPlaybackOrder = () => {
const currentTracks = tracksRef.current;
const fallbackOrder = currentTracks.map((_, index) => index);
const currentOrder = playbackOrderRef.current;
if (currentOrder.length !== currentTracks.length) {
return fallbackOrder;
}
const uniqueIndexes = new Set(currentOrder);
if (uniqueIndexes.size !== currentTracks.length) {
return fallbackOrder;
}
return currentOrder;
};
const handlePlaybackOrderChange = (order: number[]) => {
playbackOrderRef.current = order;
};
// Initialize
useEffect(() => {
const init = async () => {
try {
await Cache.initCache();
refreshCacheInfo();
await Audio.setAudioModeAsync({
playsInSilentModeIOS: true,
staysActiveInBackground: true,
});
const cacheOnlySetting = await Cache.getCacheOnlySetting();
setCacheOnlyState(cacheOnlySetting);
const resumePlaybackSetting = await API.getResumePlaybackEnabled();
setResumePlaybackEnabledState(resumePlaybackSetting);
const files = await API.getPlaylistFiles();
setPlaylistFiles(files);
const savedPlaylist = await API.getSavedSelectedPlaylist();
const initialPlaylist = files.includes(savedPlaylist) ? savedPlaylist : 'playlist.json';
await loadPlaylistBundle(initialPlaylist, { showSnapshotAlert: true });
} catch (error) {
console.error('Init failed:', error);
Alert.alert('错误', '无法加载播放列表');
} finally {
setIsLoading(false);
}
};
init();
return () => {
void persistPlaybackPosition(currentIndexRef.current, positionRef.current, durationRef.current, { force: true });
if (soundRef.current) {
soundRef.current.unloadAsync();
}
};
}, []);
useEffect(() => {
if (!isLoading) {
void SplashScreen.hideAsync().catch(() => {});
}
}, [isLoading]);
// Build shuffle order
const buildShuffleOrder = (length: number) => {
const order = [...Array(length).keys()];
for (let i = order.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[order[i], order[j]] = [order[j], order[i]];
}
shuffleOrderRef.current = order;
};
// Load track
const loadTrack = async (index: number, autoPlay = false, playlistFileOverride?: string) => {
try {
const track = tracksRef.current[index];
if (!track) return;
const previousIndex = currentIndexRef.current;
const targetPlaylistFile = String(playlistFileOverride || currentPlaylistFileRef.current || 'playlist.json');
if (soundRef.current && tracksRef.current[previousIndex]) {
await persistPlaybackPosition(previousIndex, positionRef.current, durationRef.current, { force: true });
}
if (currentPlaylistFileRef.current !== targetPlaylistFile) {
setCurrentPlaylistFileState(targetPlaylistFile);
}
let sourceUri: string;
const cachedPath = Cache.getCachedPath(track.src);
if (cacheOnlyRef.current && !cachedPath) {
// 只用缓存模式,但歌曲未缓存
Alert.alert(
'无法播放',
`歌曲"${track.title}"未缓存,且当前设置为只用缓存听歌曲。\n\n请先在播放列表页面下载此歌曲。`,
[{ text: '好的', style: 'default' }]
);
return;
}
if (cachedPath) {
sourceUri = cachedPath;
} else {
// 对原始 URL 进行编码
sourceUri = encodeUrlPath(track.src);
}
const savedPositionSeconds = resumePlaybackEnabledRef.current
? await API.getSavedPlaybackPosition(targetPlaylistFile, track.src)
: 0;
const initialPositionMillis = savedPositionSeconds > 5 ? savedPositionSeconds * 1000 : 0;
const activeTrack = track;
const { sound, status } = await Audio.Sound.createAsync(
{ uri: sourceUri },
{
shouldPlay: autoPlay,
isLooping: repeatModeRef.current === 'one',
progressUpdateIntervalMillis: 250,
...(initialPositionMillis > 0 ? { positionMillis: initialPositionMillis } : {}),
}
);
sound.setOnPlaybackStatusUpdate((playbackStatus: AVPlaybackStatus) => {
if (soundRef.current !== sound) return;
if (!playbackStatus.isLoaded) {
if (playbackStatus.error) {
console.error('Playback status error:', playbackStatus.error);
}
setIsPlayingState(false);
return;
}
setPositionState(playbackStatus.positionMillis / 1000);
setDurationState(playbackStatus.durationMillis ? playbackStatus.durationMillis / 1000 : 0);
setIsPlayingState(playbackStatus.isPlaying);
if (playbackStatus.isPlaying) {
void persistPlaybackPosition(
index,
playbackStatus.positionMillis / 1000,
playbackStatus.durationMillis ? playbackStatus.durationMillis / 1000 : 0
);
}
if (playbackStatus.didJustFinish) {
void API.clearPlaybackPosition(targetPlaylistFile, activeTrack.src);
lastSavedPositionRef.current = 0;
void handleTrackEnd();
}
});
const previousSound = soundRef.current;
soundRef.current = sound;
setCurrentIndexState(index);
if (status.isLoaded) {
setPositionState(status.positionMillis / 1000);
setDurationState(status.durationMillis ? status.durationMillis / 1000 : 0);
setIsPlayingState(autoPlay || status.isPlaying);
lastSavedPositionRef.current = status.positionMillis > 0 ? Math.floor(status.positionMillis / 1000) : 0;
} else {
setPositionState(0);
setDurationState(0);
setIsPlayingState(false);
lastSavedPositionRef.current = 0;
}
if (previousSound) {
previousSound.setOnPlaybackStatusUpdate(null);
await previousSound.unloadAsync();
}
if (autoPlay && status.isLoaded && !status.isPlaying) {
await sound.playAsync();
setIsPlayingState(true);
}
} catch (error) {
console.error('Failed to load track:', error);
Alert.alert('错误', '无法加载歌曲');
}
};
// Handle track end
const handleTrackEnd = async () => {
if (repeatModeRef.current === 'one') {
if (soundRef.current) {
await soundRef.current.replayAsync();
setIsPlayingState(true);
}
return;
}
await nextTrack(true);
};
// Play/Pause
const togglePlayPause = async () => {
if (!soundRef.current) {
await loadTrack(currentIndexRef.current, true);
return;
}
if (isPlayingRef.current) {
setIsPlayingState(false);
await soundRef.current.pauseAsync();
await persistPlaybackPosition(currentIndexRef.current, positionRef.current, durationRef.current, { force: true });
} else {
setIsPlayingState(true);
await soundRef.current.playAsync();
}
};
// Find next cached track
const findNextCachedTrack = (startIndex: number): number | null => {
const currentTracks = tracksRef.current;
if (!cacheOnlyRef.current) return startIndex;
for (let i = 0; i < currentTracks.length; i++) {
const idx = (startIndex + i) % currentTracks.length;
if (Cache.isCached(currentTracks[idx].src)) {
return idx;
}
}
return null;
};
const findPrevCachedTrack = (startIndex: number): number | null => {
const currentTracks = tracksRef.current;
if (!cacheOnlyRef.current) return startIndex;
for (let i = 0; i < currentTracks.length; i++) {
const idx = (startIndex - i + currentTracks.length) % currentTracks.length;
if (Cache.isCached(currentTracks[idx].src)) {
return idx;
}
}
return null;
};
// Next track
const nextTrack = async (forceAutoPlay?: boolean) => {
const currentTracks = tracksRef.current;
if (!currentTracks.length) return;
const playbackOrder = getPlaybackOrder();
let nextIndex;
if (isShuffleRef.current) {
const currentPos = shuffleOrderRef.current.indexOf(currentIndexRef.current);
nextIndex = shuffleOrderRef.current[(currentPos + 1) % shuffleOrderRef.current.length];
} else {
const currentPos = playbackOrder.indexOf(currentIndexRef.current);
const safePos = currentPos >= 0 ? currentPos : 0;
nextIndex = playbackOrder[(safePos + 1) % playbackOrder.length];
}
if (
!isShuffleRef.current &&
repeatModeRef.current === 'none' &&
playbackOrder.indexOf(currentIndexRef.current) === playbackOrder.length - 1
) {
// End of playlist, stop
await soundRef.current?.pauseAsync();
await soundRef.current?.setPositionAsync(0);
setPositionState(0);
setIsPlayingState(false);
return;
}
// 如果是缓存模式,找下一个已缓存的歌曲
const finalIndex = findNextCachedTrack(nextIndex);
if (finalIndex === null) {
Alert.alert('提示', '没有已缓存的歌曲可以播放,请先下载一些歌曲');
return;
}
await loadTrack(finalIndex, forceAutoPlay ?? isPlayingRef.current);
};
// Previous track
const prevTrack = async () => {
const currentTracks = tracksRef.current;
if (!currentTracks.length) return;
const playbackOrder = getPlaybackOrder();
if (positionRef.current > 3) {
await soundRef.current?.setPositionAsync(0);
setPositionState(0);
return;
}
let prevIndex;
if (isShuffleRef.current) {
const currentPos = shuffleOrderRef.current.indexOf(currentIndexRef.current);
prevIndex = shuffleOrderRef.current[(currentPos - 1 + shuffleOrderRef.current.length) % shuffleOrderRef.current.length];
} else {
const currentPos = playbackOrder.indexOf(currentIndexRef.current);
const safePos = currentPos >= 0 ? currentPos : 0;
prevIndex = playbackOrder[(safePos - 1 + playbackOrder.length) % playbackOrder.length];
}
const finalIndex = findPrevCachedTrack(prevIndex);
if (finalIndex === null) {
Alert.alert('提示', '没有已缓存的歌曲可以播放,请先下载一些歌曲');
return;
}
await loadTrack(finalIndex, isPlayingRef.current);
};
// Toggle shuffle
const toggleShuffle = () => {
const nextShuffle = !isShuffleRef.current;
setIsShuffleState(nextShuffle);
if (nextShuffle) {
buildShuffleOrder(tracksRef.current.length);
}
};
// Toggle repeat
const toggleRepeat = () => {
const modes: RepeatMode[] = ['none', 'one', 'all'];
const currentPos = modes.indexOf(repeatModeRef.current);
const nextMode = modes[(currentPos + 1) % modes.length];
setRepeatModeState(nextMode);
if (soundRef.current) {
void soundRef.current.setIsLoopingAsync(nextMode === 'one');
}
};
// Seek
const seek = async (newPosition: number) => {
if (soundRef.current) {
await soundRef.current.setPositionAsync(newPosition * 1000);
setPositionState(newPosition);
await persistPlaybackPosition(currentIndexRef.current, newPosition, durationRef.current, { force: true });
}
};
const handleCacheOnlyChange = async (value: boolean) => {
setCacheOnlyState(value);
try {
await Cache.setCacheOnlySetting(value);
} catch (error) {
setCacheOnlyState(!value);
throw error;
}
};
const handlePlaylistChange = async (playlistFile: string) => {
try {
await loadPlaylistBundle(playlistFile, { showSnapshotAlert: true });
} catch (error) {
console.error('切换歌单失败:', error);
Alert.alert('错误', '切换歌单失败');
throw error;
}
};
const handleResumePlaybackChange = async (value: boolean) => {
setResumePlaybackEnabledState(value);
try {
await API.saveResumePlaybackEnabled(value);
} catch (error) {
setResumePlaybackEnabledState(!value);
throw error;
}
};
const handleDownloadTrack = async (track: Track) => {
if (downloadingTrackSrcs.includes(track.src)) {
return;
}
setDownloadingTrackSrcs((prev) => [...prev, track.src]);
try {
await Cache.downloadAndCache(track.src);
refreshCacheInfo();
} finally {
setDownloadingTrackSrcs((prev) => prev.filter((src) => src !== track.src));
}
};
// Download all tracks
const downloadAllTracks = async () => {
setIsDownloading(true);
setDownloadProgress({ completed: 0, total: tracks.length, title: '准备下载...' });
try {
const result = await Cache.downloadAllTracks(tracks, (completed, total, title) => {
setDownloadProgress({ completed, total, title });
console.log(`Downloading ${completed}/${total}: ${title}`);
});
refreshCacheInfo();
if (result.failedTracks.length > 0) {
Alert.alert(
'部分下载失败',
`成功下载 ${result.successCount} 首,跳过已缓存 ${result.skippedCount} 首,失败 ${result.failedTracks.length} 首。\n\n失败歌曲:${result.failedTracks.join('、')}`
);
} else {
Alert.alert(
'完成',
`下载完成。新缓存 ${result.successCount} 首,已缓存跳过 ${result.skippedCount} 首。`
);
}
} catch (error) {
console.error('批量下载失败:', error);
Alert.alert('错误', '批量下载时发生异常,请稍后重试');
} finally {
setIsDownloading(false);
setDownloadProgress({ completed: 0, total: 0, title: '' });
}
};
const openPlaylist = () => {
// Use navigation to switch to Playlist tab
// @ts-ignore
navigation.navigate('Playlist');
};
if (isLoading) {
return <StartupLoadingScreen />;
}
return (
<Tab.Navigator
screenOptions={{
tabBarStyle: {
backgroundColor: theme.colors.surface,
borderTopColor: theme.colors.border,
},
tabBarActiveTintColor: theme.colors.primary,
tabBarInactiveTintColor: theme.colors.textSecondary,
headerShown: false,
}}
>
<Tab.Screen
name="Player"
children={() => (
<PlayerScreen
currentTrack={tracks[currentIndex]}
trackCount={tracks.length}
isPlaying={isPlaying}
isShuffle={isShuffle}
repeatMode={repeatMode}
position={position}
duration={duration}
onPlayPause={togglePlayPause}
onNext={nextTrack}
onPrev={prevTrack}
onShuffle={toggleShuffle}
onRepeat={toggleRepeat}
onSeek={seek}
onOpenPlaylist={openPlaylist}
/>
)}
options={{
tabBarLabel: '播放',
tabBarIcon: ({ color, size }) => <PlayIconNav color={color} size={size} />,
}}
/>
<Tab.Screen
name="Playlist"
children={() => (
<PlaylistScreen
tracks={tracks}
cacheInfo={cacheInfo}
downloadingTrackSrcs={downloadingTrackSrcs}
currentIndex={currentIndex}
isPlaying={isPlaying}
onPlaybackOrderChange={handlePlaybackOrderChange}
onSelectTrack={(index) => loadTrack(index, true)}
onDownloadTrack={handleDownloadTrack}
onDownloadAll={downloadAllTracks}
isDownloading={isDownloading}
downloadProgress={downloadProgress}
/>
)}
options={{
tabBarLabel: '列表',
tabBarIcon: ({ color, size }) => <ListIconNav color={color} size={size} />,
}}
/>
<Tab.Screen
name="Settings"
children={() => (
<SettingsScreen
cacheOnly={cacheOnly}
resumePlaybackEnabled={resumePlaybackEnabled}
playlistFiles={playlistFiles}
currentPlaylistFile={currentPlaylistFile}
onCacheOnlyChange={handleCacheOnlyChange}
onResumePlaybackChange={handleResumePlaybackChange}
onCacheChanged={refreshCacheInfo}
onPlaylistChange={handlePlaylistChange}
cachedTrackCount={tracks.filter((track) => !!cacheInfo[track.src]).length}
trackCount={tracks.length}
/>
)}
options={{
tabBarLabel: '设置',
tabBarIcon: ({ color, size }) => <SettingsIconNav color={color} size={size} />,
}}
/>
</Tab.Navigator>
);
};
export default function App() {
return (
<>
<StatusBar barStyle="light-content" backgroundColor="transparent" translucent />
<NavigationContainer>
<TabNavigator />
</NavigationContainer>
</>
);
}
const loadingStyles = StyleSheet.create({
background: {
flex: 1,
backgroundColor: theme.colors.background,
},
overlay: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
paddingHorizontal: theme.spacing.xl,
backgroundColor: 'rgba(6,6,18,0.18)',
},
badgeWrap: {
width: 84,
height: 84,
borderRadius: 24,
alignItems: 'center',
justifyContent: 'center',
marginBottom: theme.spacing.md,
backgroundColor: 'rgba(6,6,18,0.38)',
borderWidth: 1,
borderColor: 'rgba(255,255,255,0.18)',
overflow: 'hidden',
},
badgeImage: {
width: '100%',
height: '100%',
},
title: {
fontSize: 24,
fontWeight: '700',
color: '#f3f1eb',
marginBottom: theme.spacing.xs,
},
subtitle: {
fontSize: 14,
color: 'rgba(243,241,235,0.86)',
},
spinner: {
marginTop: theme.spacing.lg,
},
});